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A3DL::Cylinder Member List

This is the complete list of members for A3DL::Cylinder, including all inherited members.
accesscontrolA3DL::Object3D [protected]
Cylinder(MetaObject *superobject)A3DL::Cylinder
getMaterial(bool createIfNone=true)A3DL::Object3D [virtual]
getMaterials()A3DL::Object3D [virtual]
getOrientation(double &x, double &y, double &z, double &phi)A3DL::Object3D [virtual]
getOrientationAsQuaternion(double &x, double &y, double &z, double &w)A3DL::Object3D [virtual]
getOrientationAsQuaternionHT(double &x, double &y, double &z, double &w)A3DL::Object3D [virtual]
getOrientationHT(double &x, double &y, double &z, double &phi)A3DL::Object3D [virtual]
getOrientationObj()A3DL::Object3D [virtual]
getPosition(double &x, double &y, double &z)A3DL::Object3D [virtual]
getPositionHT(double &x, double &y, double &z)A3DL::Object3D [virtual]
getPositionObj()A3DL::Object3D [virtual]
getPropertyAccessControl()A3DL::Object3D [inline]
getScaling(double &x, double &y, double &z)A3DL::Object3D [virtual]
getScalingHT(double &x, double &y, double &z)A3DL::Object3D [virtual]
getScalingObj()A3DL::Object3D [virtual]
getThreeFloatProperty(Vobject &vob, const string &name, double *x, double *y, double *z)A3DL::Object3D [static]
getType()A3DL::Cylinder [virtual]
initialize()A3DL::Object3D [virtual]
new_Cylinder(MetaObject *superobject, const string &type)A3DL::Cylinder [static]
new_Object3D(MetaObject *superobject, const string &type)A3DL::Object3D [static]
Object3D(MetaObject *superobject)A3DL::Object3D
registerExtenders()A3DL::Cylinder [static]
setMaterial(Material *obj)A3DL::Object3D [virtual]
setOrientation(double x, double y, double z, double phi)A3DL::Object3D [virtual]
setOrientationHT(double x, double y, double z, double phi)A3DL::Object3D [virtual]
setOrientationObj(Property *obj)A3DL::Object3D [virtual]
setOrientationWithQuaternion(double x, double y, double z, double phi)A3DL::Object3D [virtual]
setOrientationWithQuaternionHT(double x, double y, double z, double phi)A3DL::Object3D [virtual]
setOrInsertChild(const string &name, Vobject *obj)A3DL::Object3D
setPosition(double x, double y, double z)A3DL::Object3D [virtual]
setPositionHT(double x, double y, double z)A3DL::Object3D [virtual]
setPositionObj(Property *obj)A3DL::Object3D [virtual]
setPropertyAccessControl(PropertyAccessControl *pac)A3DL::Object3D [inline]
setScaling(double x, double y, double z)A3DL::Object3D [virtual]
setScalingHT(double x, double y, double z)A3DL::Object3D [virtual]
setScalingObj(Property *obj)A3DL::Object3D [virtual]
setThreeFloatProperty(Vobject &vob, const string &name, double x, double y, double z, PropertyAccessControl *ac)A3DL::Object3D [static]
~Cylinder()A3DL::Cylinder [virtual]
~Object3D()A3DL::Object3D [virtual]

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