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A3DL::Material Member List

This is the complete list of members for A3DL::Material, including all inherited members.
accesscontrolA3DL::Material [protected]
BLEND_ADD enum valueA3DL::Material
BLEND_DOUBLE_MULTIPLY enum valueA3DL::Material
BLEND_MULTIPLY enum valueA3DL::Material
BLEND_NORMAL enum valueA3DL::Material
BlendModes enum nameA3DL::Material
floatsToHexString(float r, float g, float b, string &str)A3DL::Material [static]
getBlendColor(double &r, double &g, double &b)A3DL::Material [virtual]
getBlendColorObj()A3DL::Material [virtual]
getBlendMode()A3DL::Material [virtual]
getBlendModeObj()A3DL::Material [virtual]
getColor(float &r, float &g, float &b)A3DL::Material [virtual]
getPropertyAccessControl()A3DL::Material [inline]
getTextureLayer(int idx)A3DL::Material [virtual]
getTextureLayers()A3DL::Material [virtual]
getTransparency()A3DL::Material [virtual]
getTransparencyObj()A3DL::Material [virtual]
getType()A3DL::Material [virtual]
hexStringToFloats(const string &str, float &r, float &g, float &b)A3DL::Material [static]
insertTextureLayer(int idx, Texture &t)A3DL::Material [virtual]
insertTextureLayer(int idx, Texture *t)A3DL::Material [inline, virtual]
insertTextureLayerFromFile(int idx, const string &filename, const string &datatype)A3DL::Material [virtual]
Material(MetaObject *superobject)A3DL::Material
new_Material(MetaObject *superobject, const string &type)A3DL::Material [static]
registerExtenders()A3DL::Material [static]
removeTextureLayer(int idx)A3DL::Material [virtual]
replaceTextureLayer(int idx, Texture &t)A3DL::Material [virtual]
replaceTextureLayer(int idx, Texture *t)A3DL::Material [inline, virtual]
setBlendColor(double r, double g, double b)A3DL::Material [virtual]
setBlendColorObj(Property *obj)A3DL::Material [virtual]
setBlendMode(short mode)A3DL::Material [virtual]
setBlendModeObj(Property *obj)A3DL::Material [virtual]
setColor(float r, float g, float b)A3DL::Material [virtual]
setPropertyAccessControl(PropertyAccessControl *pac)A3DL::Material [inline]
setTransparency(double t, PropertyAccessControl *ac=&NoPropertyAccessControl::static_)A3DL::Material [virtual]
setTransparencyObj(Property *obj)A3DL::Material [virtual]
~Material()A3DL::Material [virtual]

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