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vos/3D/libASE/symbols.h

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00001 #define INTEGER     257
00002 #define FLOAT       258
00003 #define INDEX       259
00004 #define STRING      260
00005 #define NODE        261
00006 #define SYMBOL      262
00007 #define BLOCKSTART  263
00008 #define BLOCKEND    264
00009 

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