accessControl | A3DL::Snow | [protected] |
accesscontrol | A3DL::Object3D | [protected] |
getFallingSpeed() | A3DL::Snow | [virtual] |
getFallingSpeedObject() | A3DL::Snow | [virtual] |
getMaterial(bool createIfNone=true) | A3DL::Object3D | [virtual] |
getMaterials() | A3DL::Object3D | [virtual] |
getOrientation(double &x, double &y, double &z, double &phi) | A3DL::Object3D | [virtual] |
getOrientationAsQuaternion(double &x, double &y, double &z, double &w) | A3DL::Object3D | [virtual] |
getOrientationAsQuaternionHT(double &x, double &y, double &z, double &w) | A3DL::Object3D | [virtual] |
getOrientationHT(double &x, double &y, double &z, double &phi) | A3DL::Object3D | [virtual] |
getOrientationObj() | A3DL::Object3D | [virtual] |
getParticleDensity() | A3DL::Snow | [virtual] |
getParticleDensityObject() | A3DL::Snow | [virtual] |
getParticleSize(double &x, double &y) | A3DL::Snow | [virtual] |
getParticleSizeObject() | A3DL::Snow | [virtual] |
getPosition(double &x, double &y, double &z) | A3DL::Object3D | [virtual] |
getPositionHT(double &x, double &y, double &z) | A3DL::Object3D | [virtual] |
getPositionObj() | A3DL::Object3D | [virtual] |
getPropertyAccessControl() | A3DL::Snow | [virtual] |
getScaling(double &x, double &y, double &z) | A3DL::Object3D | [virtual] |
getScalingHT(double &x, double &y, double &z) | A3DL::Object3D | [virtual] |
getScalingObj() | A3DL::Object3D | [virtual] |
getSwirliness() | A3DL::Snow | [virtual] |
getSwirlinessObject() | A3DL::Snow | [virtual] |
getThreeFloatProperty(Vobject &vob, const string &name, double *x, double *y, double *z) | A3DL::Object3D | [static] |
getType() | A3DL::Snow | [virtual] |
initialize() | A3DL::Object3D | [virtual] |
new_Object3D(MetaObject *superobject, const string &type) | A3DL::Object3D | [static] |
new_Snow(MetaObject *s, const string &t) | A3DL::Snow | [static] |
Object3D(MetaObject *superobject) | A3DL::Object3D | |
registerExtenders() | A3DL::Snow | [static] |
setFallingSpeed(double value, PropertyAccessControl *ac=NULL) | A3DL::Snow | [virtual] |
setFallingSpeedObject(Property *newobj) | A3DL::Snow | [virtual] |
setMaterial(Material *obj) | A3DL::Object3D | [virtual] |
setOrientation(double x, double y, double z, double phi) | A3DL::Object3D | [virtual] |
setOrientationHT(double x, double y, double z, double phi) | A3DL::Object3D | [virtual] |
setOrientationObj(Property *obj) | A3DL::Object3D | [virtual] |
setOrientationWithQuaternion(double x, double y, double z, double phi) | A3DL::Object3D | [virtual] |
setOrientationWithQuaternionHT(double x, double y, double z, double phi) | A3DL::Object3D | [virtual] |
setOrInsertChild(const string &name, Vobject *obj) | A3DL::Object3D | |
setParticleDensity(int value, PropertyAccessControl *ac=NULL) | A3DL::Snow | [virtual] |
setParticleDensityObject(Property *newobj) | A3DL::Snow | [virtual] |
setParticleSize(double x, double y, PropertyAccessControl *ac=NULL) | A3DL::Snow | [virtual] |
setParticleSizeObject(Property *newobj) | A3DL::Snow | [virtual] |
setPosition(double x, double y, double z) | A3DL::Object3D | [virtual] |
setPositionHT(double x, double y, double z) | A3DL::Object3D | [virtual] |
setPositionObj(Property *obj) | A3DL::Object3D | [virtual] |
setPropertyAccessControl(PropertyAccessControl *ac) | A3DL::Snow | [virtual] |
setScaling(double x, double y, double z) | A3DL::Object3D | [virtual] |
setScalingHT(double x, double y, double z) | A3DL::Object3D | [virtual] |
setScalingObj(Property *obj) | A3DL::Object3D | [virtual] |
setSwirliness(double value, PropertyAccessControl *ac=NULL) | A3DL::Snow | [virtual] |
setSwirlinessObject(Property *newobj) | A3DL::Snow | [virtual] |
setThreeFloatProperty(Vobject &vob, const string &name, double x, double y, double z, PropertyAccessControl *ac) | A3DL::Object3D | [static] |
Snow(MetaObject *superobject) | A3DL::Snow | |
~Object3D() | A3DL::Object3D | [virtual] |
~Snow() | A3DL::Snow | [virtual] |