| accessControl | A3DL::Snow | [protected] |
| accesscontrol | A3DL::Object3D | [protected] |
| getFallingSpeed() | A3DL::Snow | [virtual] |
| getFallingSpeedObject() | A3DL::Snow | [virtual] |
| getMaterial(bool createIfNone=true) | A3DL::Object3D | [virtual] |
| getMaterials() | A3DL::Object3D | [virtual] |
| getOrientation(double &x, double &y, double &z, double &phi) | A3DL::Object3D | [virtual] |
| getOrientationAsQuaternion(double &x, double &y, double &z, double &w) | A3DL::Object3D | [virtual] |
| getOrientationAsQuaternionHT(double &x, double &y, double &z, double &w) | A3DL::Object3D | [virtual] |
| getOrientationHT(double &x, double &y, double &z, double &phi) | A3DL::Object3D | [virtual] |
| getOrientationObj() | A3DL::Object3D | [virtual] |
| getParticleDensity() | A3DL::Snow | [virtual] |
| getParticleDensityObject() | A3DL::Snow | [virtual] |
| getParticleSize(double &x, double &y) | A3DL::Snow | [virtual] |
| getParticleSizeObject() | A3DL::Snow | [virtual] |
| getPosition(double &x, double &y, double &z) | A3DL::Object3D | [virtual] |
| getPositionHT(double &x, double &y, double &z) | A3DL::Object3D | [virtual] |
| getPositionObj() | A3DL::Object3D | [virtual] |
| getPropertyAccessControl() | A3DL::Snow | [virtual] |
| getScaling(double &x, double &y, double &z) | A3DL::Object3D | [virtual] |
| getScalingHT(double &x, double &y, double &z) | A3DL::Object3D | [virtual] |
| getScalingObj() | A3DL::Object3D | [virtual] |
| getSwirliness() | A3DL::Snow | [virtual] |
| getSwirlinessObject() | A3DL::Snow | [virtual] |
| getThreeFloatProperty(Vobject &vob, const string &name, double *x, double *y, double *z) | A3DL::Object3D | [static] |
| getType() | A3DL::Snow | [virtual] |
| initialize() | A3DL::Object3D | [virtual] |
| new_Object3D(MetaObject *superobject, const string &type) | A3DL::Object3D | [static] |
| new_Snow(MetaObject *s, const string &t) | A3DL::Snow | [static] |
| Object3D(MetaObject *superobject) | A3DL::Object3D | |
| registerExtenders() | A3DL::Snow | [static] |
| setFallingSpeed(double value, PropertyAccessControl *ac=NULL) | A3DL::Snow | [virtual] |
| setFallingSpeedObject(Property *newobj) | A3DL::Snow | [virtual] |
| setMaterial(Material *obj) | A3DL::Object3D | [virtual] |
| setOrientation(double x, double y, double z, double phi) | A3DL::Object3D | [virtual] |
| setOrientationHT(double x, double y, double z, double phi) | A3DL::Object3D | [virtual] |
| setOrientationObj(Property *obj) | A3DL::Object3D | [virtual] |
| setOrientationWithQuaternion(double x, double y, double z, double phi) | A3DL::Object3D | [virtual] |
| setOrientationWithQuaternionHT(double x, double y, double z, double phi) | A3DL::Object3D | [virtual] |
| setOrInsertChild(const string &name, Vobject *obj) | A3DL::Object3D | |
| setParticleDensity(int value, PropertyAccessControl *ac=NULL) | A3DL::Snow | [virtual] |
| setParticleDensityObject(Property *newobj) | A3DL::Snow | [virtual] |
| setParticleSize(double x, double y, PropertyAccessControl *ac=NULL) | A3DL::Snow | [virtual] |
| setParticleSizeObject(Property *newobj) | A3DL::Snow | [virtual] |
| setPosition(double x, double y, double z) | A3DL::Object3D | [virtual] |
| setPositionHT(double x, double y, double z) | A3DL::Object3D | [virtual] |
| setPositionObj(Property *obj) | A3DL::Object3D | [virtual] |
| setPropertyAccessControl(PropertyAccessControl *ac) | A3DL::Snow | [virtual] |
| setScaling(double x, double y, double z) | A3DL::Object3D | [virtual] |
| setScalingHT(double x, double y, double z) | A3DL::Object3D | [virtual] |
| setScalingObj(Property *obj) | A3DL::Object3D | [virtual] |
| setSwirliness(double value, PropertyAccessControl *ac=NULL) | A3DL::Snow | [virtual] |
| setSwirlinessObject(Property *newobj) | A3DL::Snow | [virtual] |
| setThreeFloatProperty(Vobject &vob, const string &name, double x, double y, double z, PropertyAccessControl *ac) | A3DL::Object3D | [static] |
| Snow(MetaObject *superobject) | A3DL::Snow | |
| ~Object3D() | A3DL::Object3D | [virtual] |
| ~Snow() | A3DL::Snow | [virtual] |