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ASE_Scene Struct Reference

#include <libASE.h>

List of all members.

Public Attributes


Member Data Documentation

ASE_ColorRGB ASE_Scene::ambient_light
 

Definition at line 202 of file libASE.h.

ASE_ColorRGB ASE_Scene::background_light
 

Definition at line 201 of file libASE.h.

int ASE_Scene::cameraCount
 

Definition at line 207 of file libASE.h.

ASE_Camera* ASE_Scene::cameras
 

Definition at line 212 of file libASE.h.

int ASE_Scene::firstFrame
 

Definition at line 197 of file libASE.h.

int ASE_Scene::frameSpeed
 

Definition at line 199 of file libASE.h.

int ASE_Scene::lastFrame
 

Definition at line 198 of file libASE.h.

int ASE_Scene::lightCount
 

Definition at line 205 of file libASE.h.

ASE_Light* ASE_Scene::lights
 

Definition at line 210 of file libASE.h.

int ASE_Scene::materialCount
 

Definition at line 206 of file libASE.h.

ASE_Material* ASE_Scene::materials
 

Definition at line 211 of file libASE.h.

int ASE_Scene::objectCount
 

Definition at line 204 of file libASE.h.

ASE_GeomObject* ASE_Scene::objs
 

Definition at line 209 of file libASE.h.

int ASE_Scene::ticksPerFrame
 

Definition at line 200 of file libASE.h.


The documentation for this struct was generated from the following file:
Generated on Tue Aug 12 03:55:52 2003 for Interreality Project - VOS by doxygen 1.3.2