#include <cod.hh>
Definition at line 36 of file cod.hh.
|
A list of messages which, when replayed, will restore the state of this Vobject.
Definition at line 46 of file cod.hh. Referenced by COD::addVobject(), COD::removeVobject(), and COD::writeObjectDesc(). |
|
For Remote CODs: the position of this object on the remote site.
Definition at line 50 of file cod.hh. Referenced by COD::removeVobject(). |
|
Should this vobject's child table be written out?
Definition at line 53 of file cod.hh. Referenced by COD::addVobject(), and COD::readCOD(). |
|
The type strings to save.
Definition at line 42 of file cod.hh. Referenced by COD::addVobject(), and COD::writeObjectDesc(). |
|
The Vobject itself.
Definition at line 39 of file cod.hh. Referenced by COD::addVobject(), COD::removeVobject(), and COD::writeObjectDesc(). |